Level 5 · Mysteries & Monsters

Mission 462

Sensor Showdown: What Can the City Hear?

Badge: Sound Sleuth

Video coming soon

Mission 462 hasn’t hit the channel yet. Subscribe and you’ll see it the day it lands.

Subscribe on YouTube

Run a sculk sensor tournament and find the moves that make it fire.

Something in the city is listening. Every step, every block, every crunch. Find out exactly what it hears.

  • New skill Wiring a sculk sensor to a lamp
  • Level 5 · Mysteries & Monsters
  • Difficulty Intermediate
  • Mode Survival
  • Time 40–60 min
  • Ages 13+

What you’ll build

Collect a sculk sensor and set up a lab at home where it lights a lamp whenever it hears something. Then run a sound tournament, testing one move at a time: walk, sneak, jump, eat, open doors and more. The moves that stay totally silent become your city moves.

Finish line: Your sensor lamp works, and your score sheet shows exactly what the city can hear.

Bonus challenge: Step back one block at a time, walking each time, until the lamp stays dark. You've found the edge of the sensor's hearing. Mark it with a sign!

You’ll need

  • A Silk Touch pickaxe
  • Redstone dust
  • A redstone lamp
  • Tripwire hooks and string (backup)
  • An experienced player alongside

You choose

  • My secret lab's name
  • The 8 moves in my tournament
  • My bet for the sneakiest move

Stuck?

  • Sculk sensors only drop when mined with Silk Touch. Without it, use a tripwire as a stand-in.
  • Stay well away from shriekers when collecting a sensor, and sneak the whole time.
  • Results muddled? Stand at the same spot each time and change only one thing per test.

For grown-ups

Get this mission

This mission is in Mission Pack 46. Each printable has the full steps, a Plan & Log page and a parent page.

Print one mission at a time. You never need to print everything.

Played on Minecraft Bedrock on iPad. Buttons can differ on other devices and versions.