Level 5 · Mysteries & Monsters
Mission 479
The Ominous Trial: The Halls Turn Dark
Badge: Omen Breaker
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With a parent, take on an ominous trial and try to open an ominous vault.
One sip of a strange bottle and the halls turn sinister. Tougher waves, darker vaults… and a legendary prize.
- New skill Surviving an ominous trial
- Level 5 · Mysteries & Monsters
- Difficulty Intermediate
- Mode Survival
- Time 45–60 min
- Ages 13+
What you’ll build
This one is tough: with an experienced player alongside, win an ominous bottle and drink it inside the trial chamber to turn the spawners ominous. Beat their tougher waves for ominous trial keys, open the dark ominous vaults and log every prize. If health or food runs low, retreat and come back another day.
Finish line: You've survived an ominous trial (or retreated wisely) and opened the dark vaults you won keys for.
Bonus challenge: No ominous bottle yet? With your parent, run the no-shield challenge on normal spawners (armour on) and compare your times with Mission 475.
You’ll need
- An ominous bottle
- Your best armour and weapons
- Food and healing
- An experienced player alongside
You choose
- My team's name
- My retreat rule: we leave if health drops below
- My bet for the darkest vault's prize
Stuck?
- Never drink an ominous bottle near a village: it starts a raid. Drink it inside the trial chamber.
- Ominous spawners can drop surprises from above. Keep moving and watch the ceiling.
- Low on health or food? Follow your escape route out. You can always try again later.
For grown-ups
Get this mission
This mission is in Mission Pack 47. Each printable has the full steps, a Plan & Log page and a parent page.
Print one mission at a time. You never need to print everything.
Played on Minecraft Bedrock on iPad. Buttons can differ on other devices and versions.