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Build Stage 2: a cookie rides a water slide and switches on a comparator.
The arrow hits. A cookie drops into a rushing water slide… will it reach the hopper at the end, or get stuck?
- New skill Detecting items with a hopper and comparator
- Level 6 · Inventor's Lab
- Difficulty Intermediate
- Mode Creative
- Time 30–45 min
- Ages 13+
What you’ll build
Build Stage 2: when the arrow hits, a dropper drops a cookie into a rushing water slide. It rides to a hopper at the end, where a comparator senses it and switches the next stage on. Time the cookie and start your reset checklist.
Finish line: Your cookie rides the slide into the hopper and switches on Stage 2, and your reset checklist has begun.
Bonus challenge: Build a twisty slide with a corner and a tunnel next to the straight one. Race each 5 times. Which wins, and by how much?
You’ll need
- A dropper
- Cookies
- Water buckets
- A hopper
- Comparator and repeater
- Copper bulb
You choose
- What rides my slide
- Straight slide or twisty slide
- My slide's name
Stuck?
- Cookie stuck? Water only flows about 7 blocks from its source, so add a step down.
- Signal too weak? One cookie barely registers, so add a repeater after the comparator.
- Stage stays on? Take the cookie out of the hopper to reset it.
For grown-ups
Get this mission
This mission is in Mission Pack 59. Each printable has the full steps, a Plan & Log page and a parent page.
Print one mission at a time. You never need to print everything.
Played on Minecraft Bedrock on iPad. Buttons can differ on other devices and versions.