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Design 3 loot tiers, fill your map's chests and test a random loot machine.
Too much diamond and the adventure's boring. Too little and players rage-quit. Find the loot sweet spot.
- New skill Building a dropper loot machine
- Level 8 · Game Makers
- Difficulty Advanced
- Mode Creative
- Time 40–50 min
- Ages 13+
What you’ll build
Sort your adventure's loot into Common, Rare and Legendary and stock your map's chests by the rules. Then build a mystery loot machine from a dropper, predict what it'll give, press it again and again and tune the odds.
Finish line: Your loot has three tiers, your chests are stocked and your machine's results are tallied.
Bonus challenge: Swap one Common slot for a 'cursed' joke item, like a poisonous potato. What are the new odds, and is it more fun?
You’ll need
- A dropper
- A button
- A chest
- 9 stackable loot items
You choose
- My Legendary item
- My loot machine's name
- My bet: Legendary drops in 20 presses
Stuck?
- Use full stacks of items that stack, so a slot never empties and changes the odds.
- Loot not landing? Point the dropper straight into the chest.
- Odd results after a few presses are normal. Small tests wobble.
For grown-ups
Get this mission
This mission is in Mission Pack 74 (Level 8: Game Makers). Its printables arrive in the store soon. We release about one level a month.
Print one mission at a time. You never need to print everything.
Played on Minecraft Bedrock on iPad. Buttons can differ on other devices and versions.