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Build an arcade with three redstone games and a random jackpot machine.
Lights, bells and a jackpot that almost never drops. Build an arcade where the house… usually wins.
- New skill Building a dropper prize randomiser
- Level 10 · Legends of Lilora
- Difficulty Advanced
- Mode Creative
- Time 60 min
- Ages 13+
What you’ll build
Build an arcade hall with three redstone games: a target wall that lights lamps when hit, a hoop shot where a hopper scores your throw, and a jackpot dropper with a rare diamond prize. Predict how many diamonds you'll win, then test it and compare your tally.
Finish line: Your arcade has three working games, a prize counter and a jackpot tally to compare with your prediction.
Bonus challenge: Build a Double or Nothing machine: two droppers on one button. Run it 81 times. Did you hit the double jackpot? How often did you expect to?
You’ll need
- Target blocks
- Redstone lamps
- A hopper and comparator
- A dropper
- Buttons
- Diamonds
You choose
- My arcade's name
- My jackpot prize
- My silliest junk prize
Stuck?
- A target block only sends a short pulse when hit, so its lamp flashes rather than staying on.
- A dropper picks a random filled slot, so stack size doesn't change the odds.
- Real tallies wobble. Being a little off your prediction is normal, not a broken machine.
For grown-ups
Get this mission
This mission is in Mission Pack 96. Each printable has the full steps, a Plan & Log page and a parent page.
Print one mission at a time. You never need to print everything.
Played on Minecraft Bedrock on iPad. Buttons can differ on other devices and versions.