Mission 140
The Big Pitch: Win Over the Family Investors
Badge: Pitch Master
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Pitch your kingdom's business to the family investors and win them over.
The family investors have 5 minutes and a pile of pretend gold. Convince them your kingdom is the big one.
- New skill Leading a guided tour in the game
- Level 2 · Rise of the Kingdom
- Difficulty Beginner
- Mode Survival
- Time 30–40 min
- Ages 13+
What you’ll build
Pick three numbers that prove your Kingdom is booming and plan a tour that shows them off. Practise your pitch, then lead the family investors through the game, stopping at each proof point. Make your big ask and handle their tough questions.
Finish line: You've given your pitch with three power numbers, made your big ask and answered two tough questions.
Bonus challenge: Make a one-page fact sheet with your 3 power numbers and a kingdom logo to hand the investors. Did it help seal the deal?
You’ll need
- Your notes from Missions 131–139
- Family members as investors
You choose
- My 3 power numbers
- Tour route: spy village, bazaar, shop, golem or
- My big ask for the investors
Stuck?
- Do a test run on your own first, and aim for about 5 minutes.
- Missing some results? Any real numbers from your Kingdom work.
- Each point is stronger with a number, so lead with your best proof.
For grown-ups
Get this mission
This mission is in Mission Pack 13. Each printable has the full steps, a Plan & Log page and a parent page.
Print one mission at a time. You never need to print everything.
Played on Minecraft Bedrock on iPad. Buttons can differ on other devices and versions.